Dungeons/Swamp/1/Basic Sequence

Dungeons: Swamp
A sub-network of dungeons themed in deep marsh. Overseen by the Arxsec cultist (name TBD).

Basic Sequence

 * Players wake up in dense marsh
 * ♫ e.s\ Alpha Omega ♫
 * Navigate to tree room [R.2]
 * ♫ a\ Airut Ambush ♫
 * Search, find thinning area in the "wall", leads to arch puzzle [R.3]
 * Fight mephits, water weird assists [E.1]
 * ♫ a\ Moia's Lament ♫
 * Solve [P.1]
 * ♫ a\ Moral Maze ♫
 * Enter underground room [R.4]
 * ♫ a\ Non Compos Mentis ♫
 * Encounter Galeb Duhr, obstructing [H.4-5] [E.2]
 * ♫ e\ Bandosian Tournament ♫
 * Tunnel maze, sconce clues & shifting Galeb Duhrs [P.2]
 * ♫ a\ Pathways ♫
 * investigate landmarks / hiding Galeb Duhrs
 * Exit out of hill to boss fight [R.5]
 * ♫ Morytania ♫
 * Shambling Mound [E.3]
 * ♫ a\ {Occulo IX, Occulo VIII} ♫
 * ♫ Misadventure ♫