Dungeons/Infected Cavern/1/Puzzles

[P.1] mycelium puzzle, [R.2]

 * players touch patches of vibrant violet moss, which quickly withdraws its mycelium, then gradually returns it when the player lets go
 * At certain points of its return, a vibrant violet mushroom in its path leans toward the next patch
 * Touching the patches in the right order (indicated by the mushrooms) at the right times eventually causes the last of the mycelium to withdraw, revealing the way out: [TBD]

[P.2] ooze puzzle, [R.4]

 * Mechanics:
 * overflowing pools of lemon-lime acid
 * players redirect blue gel, lemon-lime acid becomes more pure as it flows out
 * blue gels redirect to other basins
 * too much blue gel overflows to acid collection area
 * piling too much gel somewhere else creates more Gelatinous Cubes
 * After solving:
 * lemon-lime acid eats away at bump in wall, carving a doorway